import { ParsedBundle } from "@use-gpu/shader/wgsl"; declare const _default: ParsedBundle; export default _default; export declare const getUVScale: ParsedBundle; export declare const getUVWScale: ParsedBundle; export declare const scaleSDF: ParsedBundle; export declare const circleSDF: ParsedBundle; export declare const diamondSDF: ParsedBundle; export declare const squareSDF: ParsedBundle; export declare const triangleSDF: ParsedBundle; export declare const upSDF: ParsedBundle; export declare const downSDF: ParsedBundle; export declare const leftSDF: ParsedBundle; export declare const rightSDF: ParsedBundle;