import { ParsedBundle } from "@use-gpu/shader/wgsl"; declare const _default: ParsedBundle; export default _default; export declare const Light: ParsedBundle; export declare const PickVertex: ParsedBundle; export declare const LightVertex: ParsedBundle; export declare const SolidVertex: ParsedBundle; export declare const ShadedVertex: ParsedBundle; export declare const UIVertex: ParsedBundle; export declare const DepthFragment: ParsedBundle; export declare const DepthNormalFragment: ParsedBundle; export declare const SurfaceFragment: ParsedBundle;