import type { VectorLike } from '@use-gpu/core'; import { vec4, mat4 } from 'gl-matrix'; export declare const composeTransform4D: (transform: mat4, base: vec4, position?: VectorLike | null, leftQuaternion?: VectorLike | null, rightQuaternion?: VectorLike | null, scale?: VectorLike | null, matrix?: VectorLike | null) => void;