import HudColor from '../enums/HudColor'; import Message from './Message'; export default class BigMessage extends Message { static Initialize(scaleForm: string, transitionOutAnimName: string): void; static ShowMissionPassedMessage(msg: string, subtitle?: string, time?: number): void; static ShowColoredShard(msg: string, desc: string, textColor: HudColor, bgColor: HudColor, time?: number): void; static ShowOldMessage(msg: string, time?: number): void; static ShowSimpleShard(title: string, subtitle?: string, time?: number): void; static ShowRankupMessage(msg: string, subtitle: string, rank: number, time?: number): void; static ShowPlaneMessage(title: string, planeName: string, planeHash: number, time?: number): void; static ShowWeaponPurchasedMessage(bigMessage: string, weaponName: string, weaponHash: number, time?: number): void; static ShowWastedMessage(title: string, message: string, color: HudColor, darkenBackground: boolean, time?: number): void; static ShowMpMessageLarge(msg: string, subtitle?: string, time?: number): void; }