import { Vector3, Matrix4, Camera, Euler } from 'three'; import { ScanInformation } from './scan-information'; import { Settings2DViewer, Settings3DViewer } from './sync-settings'; import { Sensor } from './sensor'; import { EventEmitter } from 'events'; import { EulerYXZ } from './eulerYXZ'; export declare class ImageCamera extends EventEmitter { poses: Array; normedPositions: Array; private _remapCoordinates; private _sensorMap; private _sensorIds; private _camPosesInChunk; private _chunkToWorldTransform; private _additionalRotation; init(scanInformation: ScanInformation, additionalRotation: Euler): void; setAdditionalRotation(additionalRotation: EulerYXZ): void; setAxesRemapping(newMapping: Vector3): void; getImageSensor(imageIdx: number): Sensor | undefined; getCameraPose(imageIdx: number): Matrix4; getSyncSettingsOfNextBestImage(viewerCamera: Camera): [Settings2DViewer, Settings3DViewer] | [null, null]; private _calculateCamPosesInWorldCoor; }