import { Euler } from 'three'; export declare class EulerYXZ { angleInRad: Euler; angleInRadAsString(): string; equals(otherEuler: EulerYXZ): boolean; set x(pitchInRad: number); get x(): number; set y(yawInRad: number); get y(): number; set z(rollInRad: number); get z(): number; }