/** * Use of this source code is governed by an MIT-style license that can be * found in the LICENSE file at https://github.com/NG-ZORRO/ng-zorro-antd/blob/master/LICENSE */ import { Direction, Directionality } from '@angular/cdk/bidi'; import { ChangeDetectorRef, EventEmitter, OnChanges, OnDestroy, OnInit, Renderer2, SimpleChanges, TemplateRef } from '@angular/core'; import { ControlValueAccessor } from '@angular/forms'; import { VtsConfigKey, VtsConfigService } from '@ui-vts-kit/ng-vts/core/config'; import { BooleanInput, NgClassType, NumberInput } from '@ui-vts-kit/ng-vts/core/types'; import * as i0 from "@angular/core"; export declare class VtsRateComponent implements OnInit, OnDestroy, ControlValueAccessor, OnChanges { vtsConfigService: VtsConfigService; private renderer; private cdr; private directionality; readonly _vtsModuleName: VtsConfigKey; static ngAcceptInputType_vtsAllowClear: BooleanInput; static ngAcceptInputType_vtsAllowHalf: BooleanInput; static ngAcceptInputType_vtsDisabled: BooleanInput; static ngAcceptInputType_vtsAutoFocus: BooleanInput; static ngAcceptInputType_vtsCount: NumberInput; private ulElement?; vtsAllowClear: boolean; vtsAllowHalf: boolean; vtsDisabled: boolean; vtsAutoFocus: boolean; vtsCharacter: TemplateRef; vtsCount: number; vtsTooltips: string[]; readonly vtsOnBlur: EventEmitter; readonly vtsOnFocus: EventEmitter; readonly vtsOnHoverChange: EventEmitter; readonly vtsOnKeyDown: EventEmitter; classMap: NgClassType; starArray: number[]; starStyleArray: NgClassType[]; dir: Direction; private readonly destroy$; private hasHalf; private hoverValue; private isFocused; private _value; get vtsValue(): number; set vtsValue(input: number); constructor(vtsConfigService: VtsConfigService, renderer: Renderer2, cdr: ChangeDetectorRef, directionality: Directionality); ngOnChanges(changes: SimpleChanges): void; ngOnInit(): void; ngOnDestroy(): void; onItemClick(index: number, isHalf: boolean): void; onItemHover(index: number, isHalf: boolean): void; onRateLeave(): void; onFocus(e: FocusEvent): void; onBlur(e: FocusEvent): void; focus(): void; blur(): void; onKeyDown(e: KeyboardEvent): void; private updateStarArray; private updateStarStyle; writeValue(value: number | null): void; setDisabledState(isDisabled: boolean): void; registerOnChange(fn: (_: number) => void): void; registerOnTouched(fn: () => void): void; onChange: (value: number) => void; onTouched: () => void; static ɵfac: i0.ɵɵFactoryDeclaration; static ɵcmp: i0.ɵɵComponentDeclaration; }