/** * Returns elements that have at least one corner visible in the viewport * and not occluded by other elements. */ export declare function probeViewport(): Element[]; export declare class PointSet { maxX: number; maxY: number; private map; constructor(maxX: number, maxY: number); getAll(): Generator<{ x: number; y: number; }, void, unknown>; has(x: number, y: number): boolean; add(x: number, y: number): void; }