import {CameraView} from './camera-view'; export const enum RenderMode { GLOBE = 'globe', MAP = 'map' } export type FlyToAnimation = { from: CameraView; to: CameraView; startTime: number; duration: number; onAfterFly?: () => void; previousGlobeControlsEnabled: boolean; previousMapControlsEnabled: boolean; }; export type RenderOptions = Partial<{ atmosphereEnabled: boolean; atmosphereColor: number[]; atmosphereStrength: number; shadingEnabled: boolean; }>;