////////////////////////////////////////////////////// // BEWARE: DO NOT EDIT MANUALLY! Changes will be lost! ////////////////////////////////////////////////////// import { Events } from "./events"; /** * Namespace: browser.networkStatus */ export namespace NetworkStatus { interface NetworkLinkInfo { /** * Status of the network link, if "unknown" then link is usually assumed to be "up" */ status: NetworkLinkInfoStatusEnum; /** * If known, the type of network connection that is avialable. */ type: NetworkLinkInfoTypeEnum; /** * If known, the network id or name. * Optional. */ id?: string; } /** * Status of the network link, if "unknown" then link is usually assumed to be "up" */ type NetworkLinkInfoStatusEnum = "unknown" | "up" | "down"; /** * If known, the type of network connection that is avialable. */ type NetworkLinkInfoTypeEnum = "unknown" | "ethernet" | "usb" | "wifi" | "wimax" | "mobile"; interface Static { /** * Returns the $(ref:NetworkLinkInfo) of the current network connection. */ getLinkInfo(): void; /** * Fired when the network connection state changes. */ onConnectionChanged: Events.Event<(details: NetworkLinkInfo) => void>; } }