import { CoordinateSystem } from "../../constants.js"; import Backend, { BackendParameters } from "../common/Backend.js"; export interface WebGLBackendParameters extends BackendParameters { trackTimestamp?: boolean | undefined; } export default class WebGLBackend extends Backend { readonly isWebGLBackend: boolean; constructor(parameters?: BackendParameters); get coordinateSystem(): CoordinateSystem; getMaxAnisotropy(): number; }