import { Lighting } from "three/webgpu"; export interface DynamicLightingOptions { maxDirectionalLights?: number | undefined; maxPointLights?: number | undefined; maxSpotLights?: number | undefined; maxHemisphereLights?: number | undefined; } export class DynamicLighting extends Lighting { options: DynamicLightingOptions; constructor(options?: DynamicLightingOptions); } export default DynamicLighting;