export class TextRenderer extends Renderer { texture: Texture; private mTransformCache; private mTransform; private mUseTransformCache; private mCanvas; private mContext; private mMetrics; preRender(driver: any, session: any): void; upload(driver: any, session: any): void; private renderSegment; render(driver: any, session: any): void; updateTransform(): void; } import { Texture } from "../textures/Texture"; import { Renderer } from "./Renderer";