export type BlendMode = string; export namespace BlendMode { const AUTO: string; const NORMAL: string; const ADD: string; const MULTIPLY: string; const SCREEN: string; const OVERLAY: string; const DARKEN: string; const LIGHTEN: string; const COLOR_DODGE: string; const COLOR_BURN: string; const HARD_LIGHT: string; const SOFT_LIGHT: string; const DIFFERENCE: string; const EXCLUSION: string; const HUE: string; const SATURATE: string; const COLOR: string; const LUMINOSITY: string; const MASK: string; const MASK_INV: string; } export namespace CanvasBlendMode { const auto: string; const normal: string; const add: string; const multiply: string; const screen: string; const overlay: string; const darken: string; const lighten: string; const colorDodge: string; const colorBurn: string; const hardLight: string; const softLight: string; const difference: string; const exclusion: string; const due: string; const saturate: string; const color: string; const luminosity: string; const mask: string; const maskInv: string; }