export class Sprite extends DisplayObject { constructor(texture?: Texture | string | null, useTextureProps?: boolean); private mTexture; private mTextureName; private mTiling; private mSlice9grid; private mUseTextureProps; set texture(arg: Texture); get texture(): Texture; onGetLocalBounds(outRect?: Rectangle): Rectangle; set slice9grid(arg: Rectangle); get slice9grid(): Rectangle; set textureName(arg: string); get textureName(): string; set tiling(arg: any); get tiling(): any; } import { Rectangle } from "../geom/Rectangle"; import { Texture } from "../textures/Texture"; import { DisplayObject } from "./DisplayObject";