export class SoundClip { constructor(nativeBuffer: AudioBuffer, offset?: number, duration?: number, isSubClip?: boolean); private mNativeBuffer; private mStartOffset; private mDuration; private mIsSubClip; play(channel?: string, volume?: number, loop?: boolean, pan?: number): SoundInstance; collectWaveData(blockNum: number): Float32Array; private __averagePeak; get native(): AudioBuffer; get offset(): number; get duration(): number; get isSubClip(): boolean; } import { SoundInstance } from "./SoundInstance";