export class SoundChannel { constructor(name: string); private mName; private mGain; private mSounds; private mEffects; attachSound(soundInstance: SoundInstance): void; detachSound(soundInstance: SoundInstance): void; stopAll(): void; pauseAll(): void; resumeAll(): void; addEffect(effect: SoundEffect): SoundEffect; removeEffect(effect: SoundEffect): SoundEffect; removeAllEffects(): void; private __reconnectSounds; set volume(arg: number); get volume(): number; get _inputNode(): AudioNode; get _outputNode(): AudioNode; } import { SoundEffect } from "./SoundEffect"; import { SoundInstance } from "./SoundInstance";