/* tslint:disable-next-line:no-unnecessary-class */ export class Ease { static linear(k: number): number; static quadraticIn(k: number): number; static quadraticOut(k: number): number; static quadraticInOut(k: number): number; static cubicIn(k: number): number; static cubicOut(k: number): number; static cubicInOut(k: number): number; static quarticIn(k: number): number; static quarticOut(k: number): number; static quarticInOut(k: number): number; static quinticIn(k: number): number; static quinticOut(k: number): number; static quinticInOut(k: number): number; static sinusoidalIn(k: number): number; static sinusoidalOut(k: number): number; static sinusoidalInOut(k: number): number; static exponentialIn(k: number): number; static exponentialOut(k: number): number; static exponentialInOut(k: number): number; static circularIn(k: number): number; static circularOut(k: number): number; static circularInOut(k: number): number; static elasticIn(k: number): number; static elasticOut(k: number): number; static elasticInOut(k: number): number; static backIn(k: number): number; static backOut(k: number): number; static backInOut(k: number): number; static bounceIn(k: number): number; static bounceOut(k: number): number; static bounceInOut(k: number): number; static smootherStep(k: number): number; }