import type { CannonContainer, CannonMode, ICannonMode } from "./Types.js"; import { ExternalInteractorBase, type IInteractivityData, type IModes, type InteractivityParticle, type Modes } from "@tsparticles/plugin-interactivity"; import { type IDelta, type RecursivePartial } from "@tsparticles/engine"; export declare class Cannoner extends ExternalInteractorBase { readonly maxDistance = 0; private _data?; private _gesture; private _lastDownPosition; private _state; constructor(container: CannonContainer); clear(_particle: InteractivityParticle, _delta: IDelta): void; init(): void; interact(interactivityData: IInteractivityData, _delta: IDelta): void; isEnabled(interactivityData: IInteractivityData): boolean; loadModeOptions(options: Modes & CannonMode, ...sources: RecursivePartial<(IModes & ICannonMode) | undefined>[]): void; reset(_interactivityData: IInteractivityData, _particle: InteractivityParticle): void; private _drawVector; private _fire; }