import { DestroyType, type IDelta, type IParticleNumericValueAnimation, type Particle, type RangedAnimationValueWithRandom } from "@tsparticles/engine"; export declare function initParticleNumericAnimationValue(options: RangedAnimationValueWithRandom, pxRatio: number): IParticleNumericValueAnimation; export declare function updateAnimation(particle: Particle, data: IParticleNumericValueAnimation, changeDirection: boolean, destroyType: DestroyType | keyof typeof DestroyType, delta: IDelta): void;