import type { IEntitySensingMouse } from "../entity/IEntitySensingMouse"; /** * Sprite Sensing(調べる) */ export interface ISpriteSensingMouse extends IEntitySensingMouse{ /** * Detecting mouse touch * * --- * マウスが触れているか否かの判定 * * @returns */ readonly isTouching: boolean; /** * Distance to the mouse cursor * * --- * マウスカーソルまでの距離 */ readonly distance : number; /** * Orientation towards the mouse pointer * * --- * マウスカーソルへの向き(角度) */ readonly degree: number; };