import type { TPositionArray } from "../../common/typeCommon"; /** * Motion of positioning */ export interface ISpriteMotionPosition { /** * X coordinate * * --- * X 座標 */ get x() : number; /** * Y coordinate * * --- * Y 座標 */ get y() : number; /** * X,Y coordinate * * --- * X,Y 座標 */ get xy() : TPositionArray; /** * X coordinate * * --- * X 座標 */ set x(x: number); /** * Y coordinate * * --- * Y 座標 */ set y(y: number); /** * X,Y coordinate * * --- * X,Y 座標 */ set xy( xy: TPositionArray); };