import { Direction } from '../data'; export declare enum PrevNextType { Mirror = 0, Bilateral = 1, Free = 2 } export declare enum TwoWay { Default = 0, In = 1, Out = 2, DisableConnected = 3, DisableConnectTo = 4, Disable = 10 } export interface Point { x: number; y: number; radius?: number; color?: string; background?: string; id?: string; penId?: string; connectTo?: string; anchorId?: string; twoWay?: TwoWay; prev?: Point; next?: Point; prevNextType?: PrevNextType; start?: boolean; lineLength?: number; step?: number; curvePoints?: Point[]; rotate?: number; hidden?: boolean; locked?: number; flag?: number; isTemp?: boolean; dockAnchorId?: string; } export declare function rotatePoint(pt: Point, angle: number, center: Point): void; export declare function hitPoint(pt: Point, target: Point, radius?: number): boolean; export declare function scalePoint(pt: Point, scale: number, center: Point): void; export declare function calcRotate(pt: Point, center: Point): number; export declare function distance(pt1: Point, pt2: Point): number; export declare function facePoint(pt: Point, targetPt?: Point): Direction; export declare function translatePoint(pt: Point, x: number, y: number): void; /** * 是否是同一个点 * @param pt1 点1 * @param pt2 点2 * @returns true 相同 */ export declare function samePoint(pt1: Point, pt2: Point): boolean;