/**
* Copyright 2019 The Knights Of Unity, created by Pawel Stolarczyk
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using DemoGame.Scripts.DataStorage;
namespace DemoGame.Scripts.Profile
{
///
/// Class deriving from . Responsible for saving
/// on Nakama server using the built-in storage engine.
///
public class PlayerDataStorage : DataStorage
{
#region Properties
///
/// Write permissions for stored data.
///
public override StorageWritePermission WritePermission => StorageWritePermission.OwnerWrite;
///
/// Read permissions for stored data.
///
public override StorageReadPermission ReadPermission => StorageReadPermission.PublicRead;
///
/// The name of collection data saved by this class will be stored in.
///
public override string StorageCollection => "personal";
#endregion
#region Methods
///
/// The key name under which data will be stored.
///
public override string StorageKey(PlayerData playerData)
{
return "player_data";
}
#endregion
}
}