/**
* Copyright 2019 The Knights Of Unity, created by Pawel Stolarczyk
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using System;
using UnityEngine;
using UnityEngine.UI;
namespace DemoGame.Scripts.Menus
{
///
/// Used to store reference to prefab and a button
/// responsible for its visibility on the scene.
///
[Serializable]
public class MenuButtonModel : MenuModel
{
#region Fields
///
/// Button responsible for showing .
///
[SerializeField] private Button _button = null;
#endregion
#region Properties
///
/// Returns button responsible for showing .
///
public Button Button { get { return _button; } }
#endregion
}
}