/** * Copyright 2019 The Knights Of Unity, created by Pawel Stolarczyk * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ using System; using UnityEngine; using UnityEngine.UI; namespace DemoGame.Scripts.Leaderboards { /// /// Single leaderboard record UI. /// public class LeaderboardEntry : MonoBehaviour { #region Fields /// /// Textbox displaying user rank. /// [SerializeField] private Text _rank = null; /// /// Textbox containing displayed user's name. /// [SerializeField] private Text _username = null; /// /// Textbox containing displayed user's score. /// [SerializeField] private Text _score = null; /// /// On click shows displayed user's profile. /// [SerializeField] private Button _profile = null; #endregion #region Methods /// /// Sets the UI of this leaderboard entry. /// public void SetPlayer(string username, int rank, string score, Action onProfileClicked) { _username.text = username; _rank.text = rank + "."; _score.text = score; _profile.onClick.AddListener(() => onProfileClicked()); } #endregion } }