/**
* Copyright 2019 The Knights Of Unity, created by Pawel Stolarczyk
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using System;
using UnityEngine;
using UnityEngine.UI;
namespace DemoGame.Scripts.Leaderboards
{
///
/// Single leaderboard record UI.
///
public class LeaderboardEntry : MonoBehaviour
{
#region Fields
///
/// Textbox displaying user rank.
///
[SerializeField] private Text _rank = null;
///
/// Textbox containing displayed user's name.
///
[SerializeField] private Text _username = null;
///
/// Textbox containing displayed user's score.
///
[SerializeField] private Text _score = null;
///
/// On click shows displayed user's profile.
///
[SerializeField] private Button _profile = null;
#endregion
#region Methods
///
/// Sets the UI of this leaderboard entry.
///
public void SetPlayer(string username, int rank, string score, Action onProfileClicked)
{
_username.text = username;
_rank.text = rank + ".";
_score.text = score;
_profile.onClick.AddListener(() => onProfileClicked());
}
#endregion
}
}