/** * Copyright 2019 The Knights Of Unity, created by Piotr Stoch * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ using Nakama.TinyJson; namespace DemoGame.Scripts.Gameplay.NetworkCommunication.MatchStates { /// /// Base class for all match messages /// /// public abstract class MatchMessage { /// /// Parses json gained from server to MatchMessage class object /// /// /// public static T Parse(string json) { return JsonParser.FromJson(json); } /// /// Creates string with json to be send as match state message /// /// /// public static string ToJson(T message) { return JsonWriter.ToJson(message); } } }