/**
* Copyright 2019 The Knights Of Unity, created by Piotr Stoch
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using Nakama.TinyJson;
namespace DemoGame.Scripts.Gameplay.NetworkCommunication.MatchStates
{
///
/// Base class for all match messages
///
///
public abstract class MatchMessage
{
///
/// Parses json gained from server to MatchMessage class object
///
///
///
public static T Parse(string json)
{
return JsonParser.FromJson(json);
}
///
/// Creates string with json to be send as match state message
///
///
///
public static string ToJson(T message)
{
return JsonWriter.ToJson(message);
}
}
}