/** * Copyright 2019 Heroic Labs and contributors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ using System.Collections.Generic; using DemoGame.Scripts.Gameplay.Cards; using UnityEngine; namespace DemoGame.Scripts.Gameplay.Decks { /// /// Contains a list of all used and unused cards owned by a user. /// public class Deck { /// /// The name of this deck. /// [SerializeField] public string deckName = "Deck Name"; /// /// List of all cards owned by the deck owner that are currently not in the deck. /// [SerializeField] public List unusedCards = new List(); /// /// List of all cards owned by the deck owner that are currently in the deck. /// [SerializeField] public List usedCards = new List(); } }