/**
* Copyright 2019 Heroic Labs and contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using System.Collections.Generic;
using DemoGame.Scripts.Gameplay.Cards;
using UnityEngine;
namespace DemoGame.Scripts.Gameplay.Decks
{
///
/// Contains a list of all used and unused cards owned by a user.
///
public class Deck
{
///
/// The name of this deck.
///
[SerializeField] public string deckName = "Deck Name";
///
/// List of all cards owned by the deck owner that are currently not in the deck.
///
[SerializeField] public List unusedCards = new List();
///
/// List of all cards owned by the deck owner that are currently in the deck.
///
[SerializeField] public List usedCards = new List();
}
}