/** * Copyright 2019 Heroic Labs and contributors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ namespace DemoGame.Scripts.Gameplay.Cards { /// /// Determines where on the battlefield a given card can be played /// public enum DropRegion { /// /// Card can be played on the whole map. /// WholeMap = 0, /// /// Card can be played on the half of the battlefield controlled by the opponent. /// EnemyHalf = 1, /// /// Card can be played on the enemy spawn area. /// EnemySpawn = 2, /// /// Card can be played on the half of the battlefield controlled by the local user. /// AllyHalf = 3, /// /// Card can be played on the caster's spawn area /// AllySpawn = 4 } }