/**
* Copyright 2019 Heroic Labs and contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
namespace DemoGame.Scripts.Gameplay.Cards
{
///
/// Determines where on the battlefield a given card can be played
///
public enum DropRegion
{
///
/// Card can be played on the whole map.
///
WholeMap = 0,
///
/// Card can be played on the half of the battlefield controlled by the opponent.
///
EnemyHalf = 1,
///
/// Card can be played on the enemy spawn area.
///
EnemySpawn = 2,
///
/// Card can be played on the half of the battlefield controlled by the local user.
///
AllyHalf = 3,
///
/// Card can be played on the caster's spawn area
///
AllySpawn = 4
}
}