/** * Copyright 2019 Heroic Labs and contributors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ using System; namespace DemoGame.Scripts.Gameplay.Cards { /// /// Stores response received after performing an operation on deck (e.g. card swap, card merge) /// [Serializable] public class CardOperationResponse { /// /// If true, operation was performed successfully. /// public bool response; /// /// If is false, this will hold the error message /// public string message; } }