/**
* Copyright 2019 Heroic Labs and contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using System.Collections.Generic;
using UnityEngine;
namespace DemoGame.Scripts.Gameplay.Cards
{
///
/// Scriptable object containing a list of .
/// Used for easy card management and distinction.
///
[CreateAssetMenu(fileName = "CardList", menuName = "Deck/Card List")]
public class CardList : ScriptableObject
{
///
/// List of card infos stored by this object.
///
[SerializeField] private List cardInfos = null;
///
/// Returns the list of card infos stored in this scriptable object.
///
public List CardInfos => cardInfos;
}
}