/** * Copyright 2019 Heroic Labs and contributors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ using System.Collections.Generic; using UnityEngine; namespace DemoGame.Scripts.Gameplay.Cards { /// /// Scriptable object containing a list of . /// Used for easy card management and distinction. /// [CreateAssetMenu(fileName = "CardList", menuName = "Deck/Card List")] public class CardList : ScriptableObject { /// /// List of card infos stored by this object. /// [SerializeField] private List cardInfos = null; /// /// Returns the list of card infos stored in this scriptable object. /// public List CardInfos => cardInfos; } }