declare namespace Titanium { namespace UI { namespace iPad { /** * Base event for class Titanium.UI.iPad.Popover */ interface PopoverBaseEvent extends Ti.Event { /** * Source object that fired the event. */ source: Titanium.UI.iPad.Popover; } /** * Fired when the device detects a click against the view. */ interface Popover_click_Event extends PopoverBaseEvent { /** * Returns `true` if the click passed through an overlapping window belonging to another app. * This is a security feature to protect an app from "tapjacking", where a malicious app can use a * system overlay to intercept touch events in your app or to trick the end-user to tap on UI * in your app intended for the overlay. */ obscured: boolean; /** * X coordinate of the event from the `source` view's coordinate system. */ x: number; /** * Y coordinate of the event from the `source` view's coordinate system. */ y: number; } /** * Fired when the device detects a double click against the view. */ interface Popover_dblclick_Event extends PopoverBaseEvent { /** * Returns `true` if the double click passed through an overlapping window belonging to another app. * This is a security feature to protect an app from "tapjacking", where a malicious app can use a * system overlay to intercept touch events in your app or to trick the end-user to tap on UI * in your app intended for the overlay. */ obscured: boolean; /** * X coordinate of the event from the `source` view's coordinate system. */ x: number; /** * Y coordinate of the event from the `source` view's coordinate system. */ y: number; } /** * Fired when the device detects a double tap against the view. */ interface Popover_doubletap_Event extends PopoverBaseEvent { /** * Returns `true` if the double tap passed through an overlapping window belonging to another app. * This is a security feature to protect an app from "tapjacking", where a malicious app can use a * system overlay to intercept touch events in your app or to trick the end-user to tap on UI * in your app intended for the overlay. */ obscured: boolean; /** * X coordinate of the event from the `source` view's coordinate system. */ x: number; /** * Y coordinate of the event from the `source` view's coordinate system. */ y: number; } /** * Fired when a hardware key is pressed in the view. */ interface Popover_keypressed_Event extends PopoverBaseEvent { /** * The code for the physical key that was pressed. For more details, see [KeyEvent](https://developer.android.com/reference/android/view/KeyEvent.html). This API is experimental and subject to change. */ keyCode: number; } /** * Fired when the device detects a long press. */ interface Popover_longpress_Event extends PopoverBaseEvent { /** * Returns `true` if the long press passed through an overlapping window belonging to another app. * This is a security feature to protect an app from "tapjacking", where a malicious app can use a * system overlay to intercept touch events in your app or to trick the end-user to tap on UI * in your app intended for the overlay. */ obscured: boolean; /** * X coordinate of the event from the `source` view's coordinate system. */ x: number; /** * Y coordinate of the event from the `source` view's coordinate system. */ y: number; } /** * Fired when the device detects a pinch gesture. */ interface Popover_pinch_Event extends PopoverBaseEvent { /** * The average distance between each of the pointers forming the gesture in progress through * the focal point. */ currentSpan: number; /** * The average X distance between each of the pointers forming the gesture in progress through * the focal point. */ currentSpanX: number; /** * The average Y distance between each of the pointers forming the gesture in progress through * the focal point. */ currentSpanY: number; /** * The X coordinate of the current gesture's focal point. */ focusX: number; /** * The Y coordinate of the current gesture's focal point. */ focusY: number; /** * Returns `true` if a scale gesture is in progress, `false` otherwise. */ inProgress: boolean; /** * The previous average distance between each of the pointers forming the gesture in progress through * the focal point. */ previousSpan: number; /** * The previous average X distance between each of the pointers forming the gesture in progress through * the focal point. */ previousSpanX: number; /** * The previous average Y distance between each of the pointers forming the gesture in progress through * the focal point. */ previousSpanY: number; /** * The scale factor relative to the points of the two touches in screen coordinates. */ scale: number; /** * The event time of the current event being processed. */ time: number; /** * The time difference in milliseconds between the previous accepted scaling event and the * current scaling event. */ timeDelta: number; /** * The velocity of the pinch in scale factor per second. */ velocity: number; } /** * Fired when a layout cycle is finished. */ interface Popover_postlayout_Event extends PopoverBaseEvent { } /** * Fired when the device detects a single tap against the view. */ interface Popover_singletap_Event extends PopoverBaseEvent { /** * Returns `true` if the single tap passed through an overlapping window belonging to another app. * This is a security feature to protect an app from "tapjacking", where a malicious app can use a * system overlay to intercept touch events in your app or to trick the end-user to tap on UI * in your app intended for the overlay. */ obscured: boolean; /** * X coordinate of the event from the `source` view's coordinate system. */ x: number; /** * Y coordinate of the event from the `source` view's coordinate system. */ y: number; } /** * Fired when the device detects a swipe gesture against the view. */ interface Popover_swipe_Event extends PopoverBaseEvent { /** * Direction of the swipe--either 'left', 'right', 'up', or 'down'. */ direction: string; /** * Returns `true` if the swipe passed through an overlapping window belonging to another app. * This is a security feature to protect an app from "tapjacking", where a malicious app can use a * system overlay to intercept touch events in your app or to trick the end-user to tap on UI * in your app intended for the overlay. */ obscured: boolean; /** * X coordinate of the event's endpoint from the `source` view's coordinate system. */ x: number; /** * Y coordinate of the event's endpoint from the `source` view's coordinate system. */ y: number; } /** * Fired when a touch event is interrupted by the device. */ interface Popover_touchcancel_Event extends PopoverBaseEvent { /** * A value which indicates the stylus angle on the screen. If the stylus is perpendicular to the screen or no stylus is * being used, the value will be Pi/2. If the stylus is parallel to the screen, the value will be 0. * Note: This property is only available for iOS devices that support 3D-Touch and are 9.1 or later. */ altitudeAngle: number; /** * The x value of the unit vector that points in the direction of the azimuth of the stylus. * Note: This property is only available for iOS devices that support the Apple Pencil and are 9.1 or later. */ azimuthUnitVectorInViewX: number; /** * The y value of the unit vector that points in the direction of the azimuth of the stylus. * Note: This property is only available for iOS devices that support the Apple Pencil and are 9.1 or later. */ azimuthUnitVectorInViewY: number; /** * The current force value of the touch event. * Note: This property is only available for iOS devices that support 3D-Touch and run 9.0 or later and on some Android devices. */ force: number; /** * Maximum possible value of the force property. * Note: This property is only available for iOS devices that support 3D-Touch and run 9.0 or later. */ maximumPossibleForce: number; /** * Returns `true` if the touch passed through an overlapping window belonging to another app. * This is a security feature to protect an app from "tapjacking", where a malicious app can use a * system overlay to intercept touch events in your app or to trick the end-user to tap on UI * in your app intended for the overlay. */ obscured: boolean; /** * The current size of the touch area. Note: This property is only available on some Android devices. */ size: number; /** * The time (in seconds) when the touch was used in correlation with the system start up. * Note: This property is only available for iOS devices that support 3D-Touch and run 9.0 or later. */ timestamp: number; /** * X coordinate of the event from the `source` view's coordinate system. */ x: number; /** * Y coordinate of the event from the `source` view's coordinate system. */ y: number; } /** * Fired when a touch event is completed. */ interface Popover_touchend_Event extends PopoverBaseEvent { /** * A value which indicates the stylus angle on the screen. If the stylus is perpendicular to the screen or no stylus is * being used, the value will be Pi/2. If the stylus is parallel to the screen, the value will be 0. * Note: This property is only available for iOS devices that support 3D-Touch and are 9.1 or later. */ altitudeAngle: number; /** * The x value of the unit vector that points in the direction of the azimuth of the stylus. * Note: This property is only available for iOS devices that support the Apple Pencil and are 9.1 or later. */ azimuthUnitVectorInViewX: number; /** * The y value of the unit vector that points in the direction of the azimuth of the stylus. * Note: This property is only available for iOS devices that support the Apple Penciland are 9.1 or later. */ azimuthUnitVectorInViewY: number; /** * The current force value of the touch event. * Note: This property is only available for iOS devices that support 3D-Touch and run 9.0 or later and on some Android devices. */ force: number; /** * Maximum possible value of the force property. * Note: This property is only available for iOS devices that support 3D-Touch and run 9.0 or later. */ maximumPossibleForce: number; /** * Returns `true` if the touch passed through an overlapping window belonging to another app. * This is a security feature to protect an app from "tapjacking", where a malicious app can use a * system overlay to intercept touch events in your app or to trick the end-user to tap on UI * in your app intended for the overlay. */ obscured: boolean; /** * The current size of the touch area. Note: This property is only available on some Android devices. */ size: number; /** * The time (in seconds) when the touch was used in correlation with the system start up. * Note: This property is only available for iOS devices that support 3D-Touch and run 9.0 or later. */ timestamp: number; /** * X coordinate of the event from the `source` view's coordinate system. */ x: number; /** * Y coordinate of the event from the `source` view's coordinate system. */ y: number; } /** * Fired as soon as the device detects movement of a touch. */ interface Popover_touchmove_Event extends PopoverBaseEvent { /** * A value which indicates the stylus angle on the screen. If the stylus is perpendicular to the screen or no stylus is * being used, the value will be Pi/2. If the stylus is parallel to the screen, the value will be 0. * Note: This property is only available for iOS devices that support 3D-Touch and are 9.1 or later. */ altitudeAngle: number; /** * The x value of the unit vector that points in the direction of the azimuth of the stylus. * Note: This property is only available for iOS devices that support the Apple Pencil and are 9.1 or later. */ azimuthUnitVectorInViewX: number; /** * The y value of the unit vector that points in the direction of the azimuth of the stylus. * Note: This property is only available for iOS devices that support the Apple Pencil and are 9.1 or later. */ azimuthUnitVectorInViewY: number; /** * The current force value of the touch event. * Note: This property is only available for iOS devices that support 3D-Touch and run 9.0 or later and on some Android devices. */ force: number; /** * Maximum possible value of the force property. * Note: This property is only available for iOS devices that support 3D-Touch and run 9.0 or later. */ maximumPossibleForce: number; /** * Returns `true` if the touch passed through an overlapping window belonging to another app. * This is a security feature to protect an app from "tapjacking", where a malicious app can use a * system overlay to intercept touch events in your app or to trick the end-user to tap on UI * in your app intended for the overlay. */ obscured: boolean; /** * The current size of the touch area. Note: This property is only available on some Android devices. */ size: number; /** * The time (in seconds) when the touch was used in correlation with the system start up. * Note: This property is only available for iOS devices that support 3D-Touch and run 9.0 or later. */ timestamp: number; /** * X coordinate of the event from the `source` view's coordinate system. */ x: number; /** * Y coordinate of the event from the `source` view's coordinate system. */ y: number; } /** * Fired as soon as the device detects a touch gesture. */ interface Popover_touchstart_Event extends PopoverBaseEvent { /** * A value which indicates the stylus angle on the screen. If the stylus is perpendicular to the screen or no stylus is * being used, the value will be Pi/2. If the stylus is parallel to the screen, the value will be 0. * Note: This property is only available for iOS devices that support 3D-Touch and are 9.1 or later. */ altitudeAngle: number; /** * The x value of the unit vector that points in the direction of the azimuth of the stylus. * Note: This property is only available for iOS devices that support the Apple Pencil and are 9.1 or later. */ azimuthUnitVectorInViewX: number; /** * The y value of the unit vector that points in the direction of the azimuth of the stylus. * Note: This property is only available for iOS devices that support the Apple Pencil and are 9.1 or later. */ azimuthUnitVectorInViewY: number; /** * The current force value of the touch event. * Note: This property is only available for iOS devices that support 3D-Touch and run 9.0 or later and on some Android devices. */ force: number; /** * Maximum possible value of the force property. * Note: This property is only available for iOS devices that support 3D-Touch and run 9.0 or later. */ maximumPossibleForce: number; /** * Returns `true` if the touch passed through an overlapping window belonging to another app. * This is a security feature to protect an app from "tapjacking", where a malicious app can use a * system overlay to intercept touch events in your app or to trick the end-user to tap on UI * in your app intended for the overlay. */ obscured: boolean; /** * The current size of the touch area. Note: This property is only available on some Android devices. */ size: number; /** * The time (in seconds) when the touch was used in correlation with the system start up. * Note: This property is only available for iOS devices that support 3D-Touch and run 9.0 or later. */ timestamp: number; /** * X coordinate of the event from the `source` view's coordinate system. */ x: number; /** * Y coordinate of the event from the `source` view's coordinate system. */ y: number; } /** * Fired when the device detects a two-finger tap against the view. */ interface Popover_twofingertap_Event extends PopoverBaseEvent { /** * Returns `true` if the tap passed through an overlapping window belonging to another app. * This is a security feature to protect an app from "tapjacking", where a malicious app can use a * system overlay to intercept touch events in your app or to trick the end-user to tap on UI * in your app intended for the overlay. */ obscured: boolean; /** * X coordinate of the event from the `source` view's coordinate system. */ x: number; /** * Y coordinate of the event from the `source` view's coordinate system. */ y: number; } /** * Fired when the popover is hidden. */ interface Popover_hide_Event extends PopoverBaseEvent { } interface PopoverEventMap extends ProxyEventMap { click: Popover_click_Event; dblclick: Popover_dblclick_Event; doubletap: Popover_doubletap_Event; hide: Popover_hide_Event; keypressed: Popover_keypressed_Event; longpress: Popover_longpress_Event; pinch: Popover_pinch_Event; postlayout: Popover_postlayout_Event; singletap: Popover_singletap_Event; swipe: Popover_swipe_Event; touchcancel: Popover_touchcancel_Event; touchend: Popover_touchend_Event; touchmove: Popover_touchmove_Event; touchstart: Popover_touchstart_Event; twofingertap: Popover_twofingertap_Event; } /** * A Popover is used to manage the presentation of content in a popover. */ class Popover extends Titanium.UI.View { /** * Whether the view should be "hidden" from (i.e., ignored by) the accessibility service. */ accessibilityHidden: never; /** * Briefly describes what performing an action (such as a click) on the view will do. */ accessibilityHint: never; /** * A succint label identifying the view for the device's accessibility service. */ accessibilityLabel: never; /** * A string describing the value (if any) of the view for the device's accessibility service. */ accessibilityValue: never; /** * Coordinate of the view about which to pivot an animation. */ anchorPoint: never; /** * Current position of the view during an animation. */ readonly animatedCenter: never; /** * Indicates the arrow direction of the popover. */ arrowDirection: number; /** * Sets the background color of the popover. */ backgroundColor: string | Titanium.UI.Color; /** * A background gradient for the view. */ backgroundGradient: never; /** * Background image for the view, specified as a local file path or URL. */ backgroundImage: never; /** * Size of the left end cap. */ backgroundLeftCap: never; /** * Determines whether to tile a background across a view. */ backgroundRepeat: never; /** * Size of the top end cap. */ backgroundTopCap: never; /** * Border color of the view, as a color name or hex triplet. */ borderColor: never; /** * Radius for the rounded corners of the view's border. */ borderRadius: never; /** * Border width of the view. */ borderWidth: never; /** * View's bottom position, in platform-specific units. */ bottom: never; /** * View's center position, in the parent view's coordinates. */ center: never; /** * Array of this view's child views. */ readonly children: never; /** * View's clipping behavior. */ clipMode: never; /** * View to use for the popover content. Must be set before calling the `show()` method. */ contentView: Titanium.UI.View; /** * Height of the popover. * @deprecated This property is deprecated. Set the height on the [Titanium.UI.iPad.Popover.contentView](Titanium.UI.iPad.Popover.contentView) property instead. */ height: never; /** * Determines whether the layout has wrapping behavior. */ horizontalWrap: never; /** * Specifies how the view positions its children. * One of: 'composite', 'vertical', or 'horizontal'. */ layout: never; /** * View's left position, in platform-specific units. */ left: never; /** * Opacity of this view, from 0.0 (transparent) to 1.0 (opaque). Defaults to 1.0 (opaque). */ opacity: never; /** * Passthrough views to use when the popover is shown. */ passthroughViews: Titanium.UI.View[]; /** * Background color of the wrapper view when this view is used as either or . * Defaults to `undefined`. Results in a light grey background color on the wrapper view. */ pullBackgroundColor: never; /** * The bounding box of the view relative to its parent, in system units. */ readonly rect: never; /** * View's right position, in platform-specific units. */ right: never; /** * The size of the view in system units. */ readonly size: never; /** * The view's tintColor */ tintColor: never; /** * The view's top position. */ top: never; /** * Determines whether view should receive touch events. */ touchEnabled: never; /** * Transformation matrix to apply to the view. */ transform: never; /** * Determines the color of the shadow. */ viewShadowColor: never; /** * Determines the offset for the shadow of the view. */ viewShadowOffset: never; /** * Determines the blur radius used to create the shadow. */ viewShadowRadius: never; /** * Determines whether the view is visible. */ visible: never; /** * Width of the popover. * @deprecated This property is deprecated. Set the width on the [Titanium.UI.iPad.Popover.contentView](Titanium.UI.iPad.Popover.contentView) property instead. */ width: never; /** * Z-index stack order position, relative to other sibling views. */ zIndex: never; /** * Adds a child to this view's hierarchy. */ add: never; /** * Adds the specified callback as an event listener for the named event. */ addEventListener(name: K, callback: (this: Titanium.UI.iPad.Popover, event: PopoverEventMap[K]) => void): void; /** * Adds the specified callback as an event listener for the named event. */ addEventListener(name: string, callback: (param0: Titanium.Event) => void): void; /** * Animates this view. */ animate: never; /** * Translates a point from this view's coordinate system to another view's coordinate system. */ convertPointToView: never; /** * Fires a synthesized event to any registered listeners. */ fireEvent(name: K, event?: PopoverEventMap[K]): void; /** * Fires a synthesized event to any registered listeners. */ fireEvent(name: string, event?: any): void; /** * Hides the popover. */ hide(options?: AnimatedOptions): void; /** * Removes a child view from this view's hierarchy. */ remove: never; /** * Removes all child views from this view's hierarchy. */ removeAllChildren: never; /** * Removes the specified callback as an event listener for the named event. */ removeEventListener(name: K, callback: (this: Titanium.UI.iPad.Popover, event: PopoverEventMap[K]) => void): void; /** * Removes the specified callback as an event listener for the named event. */ removeEventListener(name: string, callback: (param0: Titanium.Event) => void): void; /** * Replaces a view at the specified position in the [children](Titanium.UI.View.children) array. */ replaceAt: never; /** * Displays the popover. */ show(options: ShowPopoverParams): void; /** * Returns an image of the rendered view, as a Blob. */ toImage: never; } } } } /** * Dictionary of options for . */ interface ShowPopoverParams { /** * Indicates whether to animate showing the popover. */ animated?: boolean; /** * Sets the arrow position of the popover relative to the attached view object's dimensions * when showing the popover. */ rect?: Dimension; /** * Attaches the popover to the specified view when showing the popover. */ view: Titanium.UI.View; }