import type { ShaderSpec } from "@thi.ng/webgl"; export interface MSDFShaderOpts { color: boolean; } export declare const median3: import("@thi.ng/shader-ast").TaggedFn1<"vec3", "float">; export declare const msdfSample: import("@thi.ng/shader-ast").TaggedFn2<"sampler2D", "vec2", "vec2">; export declare const msdfShader: (opts?: Partial) => ShaderSpec; //# sourceMappingURL=shader.d.ts.map