import type { IRandom } from "@thi.ng/random"; import type { VecOpSGOO, VecOpSOO } from "./api.js"; /** * Sets `v` to a random nD vector (using {@link randomS}), normalized to length * `n` (default: 1). If no `rnd` instance is given, uses * [`SYSTEM`](https://docs.thi.ng/umbrella/random/variables/SYSTEM.html). * * @param v - * @param size - * @param n - * @param rnd - * @param ia - index (default: 0) * @param sa - stride (default: 1) */ export declare const randNormS: VecOpSGOO; /** * Sets `v` to a random 2D vector (using {@link randomS2}), normalized to length * `n` (default: 1). If no `rnd` instance is given, uses * [`SYSTEM`](https://docs.thi.ng/umbrella/random/variables/SYSTEM.html). * * @param v - * @param n - * @param rnd - * @param ia - index (default: 0) * @param sa - stride (default: 1) */ export declare const randNormS2: VecOpSOO; /** * Sets `v` to a random 3D vector (using {@link randomS3}), normalized to length * `n` (default: 1). If no `rnd` instance is given, uses * [`SYSTEM`](https://docs.thi.ng/umbrella/random/variables/SYSTEM.html). * * @param v - * @param n - * @param rnd - * @param ia - index (default: 0) * @param sa - stride (default: 1) */ export declare const randNormS3: VecOpSOO; /** * Sets `v` to a random 4D vector (using {@link randomS4}), normalized to length * `n` (default: 1). If no `rnd` instance is given, uses * [`SYSTEM`](https://docs.thi.ng/umbrella/random/variables/SYSTEM.html). * * @param v - * @param n - * @param rnd - * @param ia - index (default: 0) * @param sa - stride (default: 1) */ export declare const randNormS4: VecOpSOO; //# sourceMappingURL=rand-norms.d.ts.map