export declare const rotation2: import("@thi.ng/shader-ast").TaggedFn1<"float", "mat2">; export declare const rotationX3: import("@thi.ng/shader-ast").TaggedFn1<"float", "mat3">; export declare const rotationY3: import("@thi.ng/shader-ast").TaggedFn1<"float", "mat3">; export declare const rotationZ3: import("@thi.ng/shader-ast").TaggedFn1<"float", "mat3">; export declare const rotationX4: import("@thi.ng/shader-ast").TaggedFn1<"float", "mat4">; export declare const rotationY4: import("@thi.ng/shader-ast").TaggedFn1<"float", "mat4">; export declare const rotationZ4: import("@thi.ng/shader-ast").TaggedFn1<"float", "mat4">; export declare const rotationAroundAxis3: import("@thi.ng/shader-ast").TaggedFn2<"vec3", "float", "mat3">; export declare const rotationAroundAxis4: import("@thi.ng/shader-ast").TaggedFn2<"vec3", "float", "mat4">; //# sourceMappingURL=rotation.d.ts.map