import type { ReadonlyVec } from "@thi.ng/vectors"; import type { Attribs, CubicOpts, SamplingOpts } from "./api.js"; import { Polygon } from "./api/polygon.js"; import { Polyline } from "./api/polyline.js"; import { type AsPathOpts } from "./as-path.js"; /** * Creates a new polygon from given initial `points` and optional `attribs`. The * polygon is then first converted into a cubic path using `pathOpts` and then * back into a polygon by sampling the path using `polyOpts`. Returns that final * polygon result. * * @param points * @param attribs * @param pathOpts * @param polyOpts */ export declare const smoothPolygon: (points: ReadonlyVec[], attribs?: Attribs, pathOpts?: Partial, polyOpts?: Partial) => Polygon; /** * Like {@link smoothPolygon}, but for polylines. * * @param points * @param attribs * @param pathOpts * @param polyOpts */ export declare const smoothPolyline: (points: ReadonlyVec[], attribs?: Attribs, pathOpts?: Partial, polyOpts?: Partial) => Polyline; //# sourceMappingURL=smooth-poly.d.ts.map