// ***************************************************************************** // Copyright (C) 2018 Red Hat, Inc. and others. // // This program and the accompanying materials are made available under the // terms of the Eclipse Public License v. 2.0 which is available at // http://www.eclipse.org/legal/epl-2.0. // // This Source Code may also be made available under the following Secondary // Licenses when the conditions for such availability set forth in the Eclipse // Public License v. 2.0 are satisfied: GNU General Public License, version 2 // with the GNU Classpath Exception which is available at // https://www.gnu.org/software/classpath/license.html. // // SPDX-License-Identifier: EPL-2.0 OR GPL-2.0-only WITH Classpath-exception-2.0 // ***************************************************************************** import { URI } from '@theia/core/shared/vscode-uri'; import * as theia from '@theia/plugin'; import { DocumentsExtImpl } from '../documents'; import { ReferenceContext, Location } from '../../common/plugin-api-rpc-model'; import * as Converter from '../type-converters'; import { Position } from '../../common/plugin-api-rpc'; import { isLocationArray } from './util'; export class ReferenceAdapter { constructor( private readonly provider: theia.ReferenceProvider, private readonly documents: DocumentsExtImpl ) { } provideReferences(resource: URI, position: Position, context: ReferenceContext, token: theia.CancellationToken): Promise { const documentData = this.documents.getDocumentData(resource); if (!documentData) { return Promise.reject(new Error(`There is no document for ${resource}`)); } const document = documentData.document; const zeroBasedPosition = Converter.toPosition(position); return Promise.resolve(this.provider.provideReferences(document, zeroBasedPosition, context, token)).then(reference => { if (!reference) { return undefined; } if (isLocationArray(reference)) { const locations: Location[] = []; for (const location of reference) { locations.push(Converter.fromLocation(location)); } return locations; } }); } }