// ***************************************************************************** // Copyright (C) 2024 STMicroelectronics and others. // // This program and the accompanying materials are made available under the // terms of the Eclipse Public License v. 2.0 which is available at // http://www.eclipse.org/legal/epl-2.0. // // This Source Code may also be made available under the following Secondary // Licenses when the conditions for such availability set forth in the Eclipse // Public License v. 2.0 are satisfied: GNU General Public License, version 2 // with the GNU Classpath Exception which is available at // https://www.gnu.org/software/classpath/license.html. // // SPDX-License-Identifier: EPL-2.0 OR GPL-2.0-only WITH Classpath-exception-2.0 // ***************************************************************************** import { Disposable, Emitter, Event } from '@theia/core'; const CHECK_INACTIVITY_LIMIT = 30; const CHECK_INACTIVITY_INTERVAL = 1000; const eventListenerOptions: AddEventListenerOptions = { passive: true, capture: true }; export class WindowActivityTracker implements Disposable { private inactivityCounter = 0; // number of times inactivity was checked since last reset private readonly inactivityLimit = CHECK_INACTIVITY_LIMIT; // number of inactivity checks done before sending inactive signal private readonly checkInactivityInterval = CHECK_INACTIVITY_INTERVAL; // check interval in milliseconds private interval: NodeJS.Timeout | undefined; protected readonly onDidChangeActiveStateEmitter = new Emitter(); private _activeState: boolean = true; constructor(readonly win: Window) { this.initializeListeners(this.win); } get onDidChangeActiveState(): Event { return this.onDidChangeActiveStateEmitter.event; } private set activeState(newState: boolean) { if (this._activeState !== newState) { this._activeState = newState; this.onDidChangeActiveStateEmitter.fire(this._activeState); } } private initializeListeners(win: Window): void { // currently assumes activity based on key/mouse/touch pressed, not on mouse move or scrolling. win.addEventListener('mousedown', this.resetInactivity, eventListenerOptions); win.addEventListener('keydown', this.resetInactivity, eventListenerOptions); win.addEventListener('touchstart', this.resetInactivity, eventListenerOptions); } dispose(): void { this.stopTracking(); this.win.removeEventListener('mousedown', this.resetInactivity); this.win.removeEventListener('keydown', this.resetInactivity); this.win.removeEventListener('touchstart', this.resetInactivity); } // Reset inactivity time private resetInactivity = (): void => { this.inactivityCounter = 0; if (!this.interval) { // it was not active. Set as active and restart tracking inactivity this.activeState = true; this.startTracking(); } }; // Check inactivity status private checkInactivity = (): void => { this.inactivityCounter++; if (this.inactivityCounter >= this.inactivityLimit) { this.activeState = false; this.stopTracking(); } }; public startTracking(): void { this.stopTracking(); this.interval = setInterval(this.checkInactivity, this.checkInactivityInterval); } public stopTracking(): void { if (this.interval) { clearInterval(this.interval); this.interval = undefined; } } }