import { IBaseEntity } from "./base-entity.interface"; import { ILoot } from "./loot.interface"; /** * Represents a quest to complete. */ export interface IQuest extends IBaseEntity { /** * The ID of the quest */ id: string; /** * The objective type to complete */ objectiveType: string; /** * The target of the objective. */ objectiveTarget: number; /** * The rewards by completing the quest. */ loots: ILoot[]; } //# sourceMappingURL=quest.interface.d.ts.map