/** * Represents a side capacity. */ export declare type sideCapacity = 'aura' | 'threat'; /** * Represents a card capacity. */ export declare type cardCapacity = 'run' | 'grow' | 'death' | 'burdenEarth' | 'treason'; /** * Represents a card type. * A "spell" is a card that can played, but goes directly to the discard. * A "creature" goes on the board and can move & confront. * An "artifact" goes on the board and cannot move nor confront. * A "player" is a card that is on the board on the begining of the game & represents the player. * A "square" is a square on the board and can have card bahind it. */ export declare type cardType = 'spell' | 'creature' | 'artifact' | 'player' | 'square'; /** * Cards locations. * TODO: this belongs to arena types. */ export declare type cardLocation = 'board' | 'hand' | 'deck' | 'discard' | 'banned'; /** * Cards side. */ export declare type cardSide = 'top' | 'left' | 'bottom' | 'right'; //# sourceMappingURL=globals.d.ts.map