/** * State-machine (FSM) renderer. * * States are rendered as circles (or chosen shapes) with transitions * drawn as curved SVG paths between state positions. */ import type { StateContent } from "./schemas.js"; export interface StateRenderInput { title: string; subtitle?: string; content: StateContent; } export declare function renderStateBody({ title, content }: StateRenderInput): { bodyHtml: string; topologyCss: string; }; //# sourceMappingURL=state.d.ts.map