import { EventEmitter } from '@angular/core'; import { GameAuthorization } from '../../models/game-authorization'; import { ApiService, RestParameters } from '../api/api.service'; import { EnvironmentService } from '../environment/environment.service'; import * as i0 from "@angular/core"; export interface GameAuthorizationServiceUploadOptions { background?: Blob; icon?: Blob; } export declare class GameAuthorizationService { private apiService; private environmentService; basePath: string; onCreate: EventEmitter; onDelete: EventEmitter; onRead: EventEmitter; onUpdate: EventEmitter; constructor(apiService: ApiService, environmentService: EnvironmentService); count(parameters: RestParameters): Promise; create(parameters: Partial): Promise; delete(_id: string): Promise; find(parameters: RestParameters): Promise; findOne(_id: string): Promise; update(parameters: Partial): Promise; static ɵfac: i0.ɵɵFactoryDeclaration; static ɵprov: i0.ɵɵInjectableDeclaration; }