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| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 | 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 4x | import { Model } from './model';
export namespace INamespace {
export enum Role {
Articles = 'articles',
Builds = 'builds',
Databases = 'databases',
GameServers = 'game-servers',
Games = 'games',
Namespaces = 'namespaces',
Queues = 'queues',
Workflows = 'workflows',
}
export interface BuildLimits {
count: number;
size: number;
}
export interface DatabaseLimits {
cpu: number;
memory: number;
preemptible: boolean;
replicas: number;
storage: number;
}
export interface GameLimits {
count: number;
images: number;
public: number;
size: number;
videos: number;
}
export interface GameServerLimits {
cpu: number;
memory: number;
preemptible: boolean;
}
export interface Key {
description: string;
roles: string[];
value: string;
}
export interface Limits {
builds: BuildLimits;
databases: DatabaseLimits;
gameServers: GameServerLimits;
games: GameLimits;
queues: QueueLimits;
workflows: WorkflowLimits;
}
export interface QueueLimits {
cpu: number;
memory: number;
preemptible: boolean;
replicas: number;
}
export interface User {
_id: string;
roles: string[];
}
export interface WorkflowLimits {
count: number;
cpu: number;
memory: number;
parallelism: number;
preemptible: boolean;
storage: number;
}
}
export class Namespace extends Model {
public keys: INamespace.Key[];
public limits: INamespace.Limits;
public name: string;
public users: INamespace.User[];
constructor(params?: Partial<Namespace>) {
super(params);
}
}
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