export declare class OrthogonalCamera { /** * viewpoint of the camera */ camera_view_point: number[]; /** * direction of the camera */ camera_direction: number[]; /** * direction of camera up */ camera_up_vector: number[]; /** * proportion of camera view to model */ view_to_world_scale: number; /** * Extension to BCF: Width of the viewport in the model space */ width: number; /** * Extension to BCF: Height of the viewport in the model space */ height: number; }