import { type HTMLAttributes, type ReactNode, type Ref } from 'react'; type SpriteAnimationPresetName = 'Idle' | 'Walk' | 'Talk' | 'Run' | 'Punch' | 'Jump' | 'Death'; type SpriteAnimationDefinition = { name: string; image: string; frames: number; frameWidth?: number; frameHeight?: number; label?: ReactNode; sheetHeight?: number; sheetWidth?: number; }; type SpriteFrameRate = 6 | 12 | 24 | 60; type SpriteAnimatorProps = Omit, 'children'> & { animation: SpriteAnimationDefinition; frameRate?: number; label?: string; playing?: boolean; ref?: Ref; scale?: number; showFrameRate?: boolean; spriteClassName?: string; }; type SpriteAnimationSwitcherProps = Omit, 'children' | 'onAnimationChange' | 'title'> & { animation?: string; animations?: readonly SpriteAnimationDefinition[]; controlsClassName?: string; defaultAnimation?: string; defaultFrameRate?: number; frameRate?: number; frameRates?: readonly number[]; onAnimationChange?: (animation: string, definition: SpriteAnimationDefinition) => void; onFrameRateChange?: (frameRate: number) => void; playing?: boolean; ref?: Ref; scale?: number; showControls?: boolean; showFrameRate?: boolean; spriteClassName?: string; stageClassName?: string; title?: ReactNode; titleClassName?: string; }; declare const SPRITE_SWITCHER_ANIMATIONS: readonly SpriteAnimationDefinition[]; declare const DEFAULT_FRAME_RATES: readonly [6, 12, 24, 60]; declare const SpriteAnimator: ({ animation, className, frameRate, label, playing, ref, scale, showFrameRate, spriteClassName, style, ...rest }: SpriteAnimatorProps) => import("react/jsx-runtime").JSX.Element; declare const SpriteAnimationSwitcher: ({ animation, animations, className, controlsClassName, defaultAnimation, defaultFrameRate, frameRate, frameRates, onAnimationChange, onFrameRateChange, playing, ref, scale, showControls, showFrameRate, spriteClassName, stageClassName, style, title, titleClassName, ...rest }: SpriteAnimationSwitcherProps) => import("react/jsx-runtime").JSX.Element; export { DEFAULT_FRAME_RATES, SPRITE_SWITCHER_ANIMATIONS, SpriteAnimationSwitcher, SpriteAnimator, }; export type { SpriteAnimationDefinition, SpriteAnimationPresetName, SpriteAnimationSwitcherProps, SpriteAnimatorProps, SpriteFrameRate, };