import { MaybeRefOrGetter } from 'vue'; /** * Confine a proximity reflection to an element's glyphs. * * The engine paints reflections into a wrapper it inserts inside the target * (`[data-metal-fx-reflection]`, canvases inset:0). For a text node that * would light the whole line box and stroke its rectangle. This masks the * wrapper with the text rendered white-on-transparent, so only the * letterforms catch the light. Re-rendered on resize and once fonts load. * * @param target the element whose glyphs should catch the light (element, * `Ref`, or getter) — typically the text span inside a `TxMetalFx`. */ export declare function useMetalTextReflection(target: MaybeRefOrGetter): void;