import { Texture } from 'three'; import { Texture3DNode, Node, NodeBuilder } from 'three/webgpu'; export declare class OutputTexture3DNode extends Texture3DNode { static get type(): string; owner: Node; constructor(owner: Node, texture: Texture); setup(builder: NodeBuilder): unknown; clone(): this; } export declare const outputTexture3D: (...args: ConstructorParameters) => OutputTexture3DNode;