import { NodeBuilder, TextureNode } from 'three/webgpu'; import { DualMipmapFilterNode } from './DualMipmapFilterNode'; import { Node } from './node'; export declare class MipmapSurfaceBlurNode extends DualMipmapFilterNode { static get type(): string; blendAmount: import('three/webgpu').UniformNode; constructor(inputNode?: TextureNode | null, levels?: number); protected setupDownsampleNode(builder: NodeBuilder): Node; protected setupUpsampleNode(builder: NodeBuilder): Node; } export declare const mipmapSurfaceBlur: (...args: ConstructorParameters) => MipmapSurfaceBlurNode;