import { TempNode, NodeBuilder, NodeFrame, TextureNode } from 'three/webgpu'; export declare class LensHaloNode extends TempNode { static get type(): string; inputNode?: TextureNode | null; intensity: import('three/webgpu').UniformNode; chromaticAberration: import('three/webgpu').UniformNode; private readonly aspectRatio; constructor(inputNode?: TextureNode | null); updateBefore({ renderer }: NodeFrame): void; setup(builder: NodeBuilder): unknown; }