import { TextureNode } from 'three/webgpu'; import { Node } from './node'; import { SingleFilterNode } from './SingleFilterNode'; export declare class DownsampleThresholdNode extends SingleFilterNode { static get type(): string; thresholdLevel: import('three/webgpu').UniformNode; thresholdRange: import('three/webgpu').UniformNode; constructor(inputNode?: TextureNode | null); protected setupOutputNode(): Node; } export declare const downsampleThreshold: (...args: ConstructorParameters) => DownsampleThresholdNode;